![]() Big Bad Ensemble: As the leader of Müllenkamp, he is the target Ashley was sent to hunt down, and both are in conflict with Guildenstern and his Crimson Blades.Artificial Limbs: It may appear that he simply has armored arms with creepy claw gloves on the end but later in the game it becomes clear they are entirely artificial when Rosencrantz slices one off, only for Sydney to calmly pick it up and slot it back in place with no adverse effects.The game more or less vindicates him when we see the difference between what he considers an unworthy heir ( Guildenstern) and a worthy one ( Ashley). He's looking for someone worthy to inherit the power of the Dark, since it falling into unworthy hands would be catastrophically bad for the world. Anti-Villain: Sydney at first seems to be leaning into as many Big Bad tropes as he can, being a Large Ham with dark magic and a habit of manipulating those around him, but there's more to his actions than is immediately obvious.His charisma has attracted many zealous followers, prompting Parliament to declare Müllenkamp a threat to state security. Sydney can precisely describe the past of those he meets, and it is rumoured that he can manipulate others at his will. Sydney is a self-professed Prophet who preaches to his followers about human weakness and the end of the world. Leader of a cult that worships the ancient priestess Müllenkamp. His prophecies ring true, and those enraptured by the way he hums revelations - as though they were simple ballads! All say the same: "He is a miracle." "There are many would-be prophets in the land these days, but Sydney is. Due to holding the Dark inside him, he travels the world and occasionally pops up in history. Walking the Earth: He's the eponymous vagrant.Tragic Keepsake: Ashley begins the game wearing his wife's rood necklace as his only accessory.When the scene cuts back to Ashley he is bleeding in the same way Synchronization: When Guildenstern realizes that Ashley is seeing through Samantha's eyes he immediately backhands her, breaking her connection with Ashley and causing some blood to run from her mouth.Stripperific: Seriously, he's wearing shorts that have his butt cheeks hanging out and most of his back is exposed."Ashley has regained this skill from repressed memory." Repressed Memories: The justification for your gaining skills - Ashley always knew them, but his guilt caused him to lock them away."True seers can join one regardless of their rhythm. All people are tuned to a certain "rhythm" some can find a like rhythm and jump on board." 72, was it? Borrowing another's eyes and ears - Clairvoyance, if you will. Rosencrantz: "The symptoms resemble those of case. Psychic Link: Through his connection to the Dark, Ashley gains the ability to sometimes see through the eyes of other people (Merlose and Samantha).Power Tattoo: Is branded with the Rood Inverse at the end of the game, which also functions as a special key during new game plus.Physical God: Becomes one by the end of the game, holding within him the power of the Dark.One Riot, One Ranger: What he is due to how the Riskbreakers operate.One-Man Army: He is the reinforcements.Nerves of Steel: Ashley remains remarkably composed throughout his journey throughout Lea Monde, even in the face of the bigger, more intimidating creatures it can throw at him.Names to Run Away from Really Fast: Do you REALLY want to mess with a guy whose surname is Riot?.These include swords, broadswords, polearms, axes, giant hammers, staves, daggers and his bare hands. Multi-Melee Master: Ashley is trained in a variety of weapons, of which only one (crossbows) are not melee based. ![]() Magic Knight: Can wield a wide variety of weapons and magic spells.There are four break skills for each kind of weapon (even for bare-handed), and usually require a percentage of Ashley's Hit Points to perform. The Hero: The game's main character, and the only one who is playable.Hair Antennae: In-game they're pretty tame, just looking like stubborn strands.Cast from Hit Points: His Break Arts drain his health to use.It's necessary because there are no shops in the game. ![]()
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